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Interfaces That Feel Obvious to Your Users

Research-led UX and polished UI for web and mobile products, delivered as Figma files and design systems your developers can build from directly.

cadence.app/overview
Sample productClinic bookings dashboard, wireframe to UI

UI/UX design that removes the friction users blame on your product

UX design is about how a product works: the flows, structure and decisions a user goes through. UI design is how it looks and responds: layout, type, colour and interaction states. When either is weak, users get lost, support tickets rise and trials end without conversion. Good UI/UX design makes the right action the obvious one on every screen.

We design for SaaS products, mobile apps, internal tools and customer portals. Clients include startups designing a first version, established products whose interface has grown messy after years of feature additions, and enterprises whose staff fight clumsy internal tools daily. Each needs design grounded in how its users actually work.

Nexzem designers start with user and stakeholder interviews, map journeys and information architecture, then move to wireframes and high-fidelity UI in Figma. We test key flows with real users before handoff. Developers receive annotated screens, a component library and interaction specs, and our designers stay available during the build to answer questions.

A system, not a stack of screens

The tokens and components behind the sample dashboard above. Switch theme, density and accent: every button, field and card follows, because each one is built from the same decisions.

Theme
Density
Accent

Light theme, comfortable density, cobalt accent applied to every component.

Sample design system for the clinic dashboard above. Components are specimens, drawn from the same tokens.

Our UI/UX Design services

User research, interface design and design systems for web and mobile products people find easy to use.

  1. 01

    UX Strategy and Flows

    User journeys, task flows and information architecture that define how people move through your product before visual design begins.

  2. 02

    Wireframing

    Low-fidelity layouts that settle structure, content priority and navigation quickly, so feedback focuses on function rather than colours.

  3. 03

    Mobile App UI Design

    iOS and Android interfaces that respect platform conventions, thumb reach and small screens while staying true to your brand.

  4. 04

    Web and SaaS UI Design

    Dashboards, data tables, forms and settings screens designed for clarity, including the empty, loading and error states most designs forget.

  5. 05

    Design Systems

    Reusable Figma components, tokens and usage guidelines that keep design consistent and speed up both designers and developers.

  6. 06

    UX Audit

    A heuristic review of an existing product that highlights usability issues with annotated screenshots and a prioritised list of fixes.

  7. 07

    Accessible Design

    Contrast, focus states, touch targets and readable type designed to WCAG guidelines from the very first wireframe onwards.

  8. 08

    Developer Handoff

    Annotated Figma files, specs, assets and design reviews during development, so the built product matches the approved design.

How UI/UX Design engagements run

Clear stages with a review at the end of each, so you always know what happens next and what it costs.

  1. 1Kick-off

    Discover

    Stakeholder and user interviews, analytics review and a competitor scan.

  2. 2Stage 2

    Define

    Personas, journeys, information architecture and key flows.

  3. 3Stage 3

    Design

    Wireframes, then high-fidelity UI and interactive prototypes in Figma.

  4. 4Stage 4

    Validate

    Usability tests on key flows, followed by design revisions.

  5. 5Handover

    Handoff and Support

    Design system, specs and ongoing reviews during development.

UI/UX Design with Nexzem: what you get

  • Nexzem designResolved

    Higher task completion

    Clear flows help users finish signups, purchases and key tasks without asking for help.

  • Nexzem designResolved

    Fewer support requests

    Interfaces that explain themselves cut repetitive how-to questions.

  • Nexzem designResolved

    Faster development

    A component library and detailed specs reduce guesswork and rework for developers.

  • Nexzem designResolved

    Decisions backed by users

    Testing with real users replaces opinion-driven design debates.

UI vs UX: what is the difference and why both matter

UX, or user experience, design decides how a product works: which tasks it supports, how information is organized, how many steps a flow takes and what happens when something goes wrong. UI, or user interface, design decides how it looks and feels: layout, typography, color, components and visual feedback. Good UX with poor UI feels untrustworthy, and beautiful UI with poor UX frustrates people quickly.

Both disciplines rely on understanding users. Research reveals what people are trying to achieve and where they struggle, flows and wireframes test structure before visual polish, and a design system keeps the final interface consistent as the product grows. Skipping research tends to produce attractive screens that solve the wrong problem.

Content design is part of UX too. Button labels, error messages, empty states and onboarding text shape how people understand a product as much as layout does. Writing real content early, instead of placeholder text, exposes confusing flows sooner and prevents last-minute copy changes that break carefully designed screens.

How to choose a UI/UX design agency

Portfolios show visual taste, but ask how the work performed. Strong agencies can explain the problem behind each project, the research they did, the alternatives they rejected and what changed for users afterwards. Ask to see wireframes and test findings, not only final screens, because they reveal how the team thinks.

Check how designers work with developers. Clear specifications, reusable components and availability during the build prevent the common gap between approved designs and the shipped product. The questions below help compare agencies fairly. Ask whether the same designers stay involved through launch, since handing designs to a different team often loses important intent.

  • How will you learn about our users before designing?
  • How many rounds of usability testing are included?
  • Will we receive a reusable design system or only screens?
  • How do you support developers during implementation?
  • How do you check accessibility?

Common design mistakes that hurt usability and conversion

Designing for stakeholders instead of users is the most common problem: features get prominent space because someone senior asked for them, not because users need them. Other frequent issues include long forms that ask for information too early, unclear error messages, low-contrast text, tiny tap targets on mobile and navigation labels written in internal jargon. Each of these small issues adds friction that compounds across a whole journey.

Inconsistency is a quieter cost. When each screen uses slightly different buttons, spacing and wording, users must relearn the interface and developers rebuild similar components repeatedly. A shared design system with documented patterns fixes both problems and speeds up every future feature.

Many teams also test designs only with colleagues who already know the product. Five or six sessions with real target users, watching them attempt key tasks without help, regularly reveal problems that internal reviews miss. Testing early prototypes this way costs far less than fixing the same problems after development.

Where UI/UX Design fits

  • SaaS onboarding redesign

    A SaaS product losing trial users in the first session redesigns onboarding around the first valuable action, with progressive setup, sample data and contextual tips, after testing prototypes with new users to find where they got stuck.

  • Accessible banking app

    A bank improves its mobile app for users with visual and motor impairments: larger touch targets, screen reader labels, sufficient color contrast and simpler authentication flows, tested with assistive technologies and real users before release.

  • Simplifying a B2B dashboard

    An analytics product overloaded with charts is reorganized around the decisions customers actually make, with a clear summary view, drill-downs and saved filters, reducing support questions about where to find key numbers.

  • Checkout optimization for an online store

    A retailer streamlines checkout with guest purchase, fewer form fields, address autocomplete, clear delivery costs upfront and familiar payment options, using analytics and session recordings to identify where shoppers abandon their carts.

  • Design system for a multi-product company

    A company with several products and teams creates a shared design system in Figma and code, aligning components, tokens and guidelines, so new features ship faster and customers recognize a consistent experience across every product.

Technologies we use for UI/UX design

Proven, well-supported tools chosen for your scale, budget and team, never for novelty.

  • Figma
  • HTML5
  • Tailwind CSS
  • React
  • Jira

UI/UX Design FAQs

Something else on your mind? Ask a consultant and get a reply within one business day.

How much does UI/UX design cost?

Cost depends on the number of screens and user roles, the platforms covered, the depth of research and testing, and whether you need a full design system. A focused mobile MVP and an enterprise dashboard suite differ widely. We provide a fixed quote after a free consultation.

How long does a UI/UX design project take?

Design for a typical MVP takes 4-8 weeks from research to handoff. Larger products are designed in phases that stay a sprint or two ahead of development.

Do you only design, or can you build too?

Both. We can hand designs to your developers or carry the project through development with our own engineering team, keeping designers involved throughout.

What will we receive at the end?

Figma files with all screens and states, an interactive prototype, a component library or design system, and handoff documentation. You own all design files.

Can you redesign our product without disrupting users?

Yes. We usually start with a UX audit, improve the highest-impact flows first and roll changes out gradually, so existing users are not forced to relearn everything at once.

Do you design to accessibility standards such as WCAG?

Yes. We design to WCAG guidelines, usually targeting level AA, covering color contrast, text sizing, keyboard navigation, focus states, screen reader labels and clear error handling. Accessibility is considered from wireframes onward, which is far cheaper than retrofitting it after development.

Can you work within our existing brand guidelines?

Yes. We adapt your brand colors, typography and tone into a digital interface, checking contrast and readability on screens. Where guidelines were created for print and do not translate well to digital products, we propose careful extensions and review them with your brand owners before applying them.

How do you measure whether a redesign worked?

We agree success measures before starting, such as task completion rates, time on task, conversion, activation or support ticket volume. Usability tests before and after show qualitative improvements, while analytics and experiments confirm changes at scale. Results guide the next round of improvements.

Since our first project

Happy clients
250+
Projects delivered
150+
Industries served
15+
Pricing and engagement models
  • Mutual NDA first

    Signed before any detailed discussion of your idea.

  • You own the code

    100% of the source code and IP is yours on delivery.

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    From a solutions consultant, Mon to Sat, 09:30 to 18:30 IST.

  • Estimate in 48 hours

    A fixed quote or team estimate, broken down by milestone.

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